Month: March 2018


Spaaace’s director James Wallis will be speaking at #Include, a two-day conference for games developers to be held at UKIE’s headquarters in London on 21-22 March 2018. He will be covering the whats, whys and hows of paper prototyping, or how to test video-game mechanics without writing a single line of code. More information and […]

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Games Design Masterclass

Originally a tiny sideline, the Games Design Masterclass has taken on a life of its own and is running 1-2 times a month, in the UK, Australia and other locations. This three-hour crash course in the science and art of making board- and card-games can be run as a straight workshop, or re-focused as a […]

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2017 in review

2017 was an interesting year. Back in 2002 I sold my games-publishing company Hogshead and veered off to the film business, and if you’d told me that fifteen years later I’d have three major RPGs released in the same year, I would have… not believed you. The Extraordinary Adventures of Baron Munchausen was released by […]

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