Rising to the surface
23 September, 2011
Spaaace has been in stealth mode for over a year, running silent and deep, but after a month at periscope depth we have resurfaced, and we’re ready for action. Projects are piling up already—almost all of them on the QT, but we can talk about the following: James has been working on two short-form RPGs, […]
26 February, 2010
Spaaace is raising the funding to build a large-scale Facebook game designed to be mould-breaking and revenue-generating. Given the parasitic nature of Facebook game developers, we are saying absolutely nothing more about this right now. But watch this space.