Cope

James Wallis levels with you

Archive for the ‘art’ Category

Mountain Endings —

I am compiling a list of all the ways that a game of¬†Mountain, the almost-a-game “ambient procedural mountain simulator” by David OReilly, can end: ‘You were killed by the Blood Pyramid’ ‘You are ruined by a passing giant sun’ ‘The Taker of Souls took yours’ ‘You were killed by a xyzzyx’ (triggered by playing the […]

The People’s Revolutionary Committee —

Comrades! The People’s Revolutionary Committee is a large-scale sort-of-game, almost a larp, where everybody is gripped by a collective madness and spends a frantic session creating a new culture for the world of games, mostly by eradicating the old one. I created it almost twenty years ago, and have run it at games events and […]

Alas Vegas major arcana complete —

John Coulthart has completed all 22 cards of the major arcana of the Vegas Tarot, which he has been working on since the Kickstarter for my forthcoming RPG¬†Alas Vegas finished at the start of March. What’s more he’s put them all up on his website, with descriptions of the inspirations and influences behind them. It’s […]

Viva Alas Vegas —

John Coulthart has delivered more of his amazing artwork for the Alas Vegas major arcana, and I can’t resist showing it off. As with the last set of cards, these aren’t the finished versions, but I am still overjoyed with how they’re turning out. Click through for larger versions: