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Archive for the ‘conference’ Category

Cork Board Game Design Workshop —

I’m a special guest at Warpcon XXV at University College, Cork at the end of January (23rd-25th). I’ll be running a mix of Paranoia and Once Upon a Time playtests and probably some new Baron Munchausen material too, but I’ll also be hosting a session of my Board Game Design Workshop. The Workshop is a […]

Death and life in Scandinavia —

It is a church of modern design, its interior bright and wooden. About thirty people are listening from the pews as a man in his late sixties talks about death. Outside, nearby, there is a conference. Inside there is a magic circle, a temporary autonomous zone, a place with its own rules. He talks about […]

The People’s Revolutionary Committee —

Comrades! The People’s Revolutionary Committee is a large-scale sort-of-game, almost a larp, where everybody is gripped by a collective madness and spends a frantic session creating a new culture for the world of games, mostly by eradicating the old one. I created it almost twenty years ago, and have run it at games events and […]

Hyper Camp: gaming is an island —

Hudøy is a small island in the Oslo Fjord, about eighty kilometres south of Oslo itself. A five-minute boat-trip from the shore, it lies on the western side of the channel: a low rocky jigsaw-piece measuring about one kilometre by two, covered in light woodland and a collection of wooden buildings of various sizes: meeting-rooms, […]

Carry on Camping —

Two years ago the Guardian hosted a most unusual one-day conference, Gamecamp, in east London. It was an exceptional day—I wrote about it here—with a lot of brilliant and fascinating people bringing together some very different experiences and expertise about games and gaming. There was also a pre-release copy of Rock Band, which was good, […]

Naked Stories —

I’m speaking tonight at the Game Makers’ event at the Hub in King’s Cross, doing a 15-minute thing on storytelling and pervasive games. Working title is ‘Naked Stories’. I have a feeling the event is sold out, but fight to get tickets: there’s some fantastic people talking—Minkette, Alex Fleetwood, Holly Gramazio and others. I’ll try […]

Brave n00b World —

Roo Reynolds, the man behind Lego is Full of Win, not only videoed my presentation ‘Brave n00b World’ at Interesting 08 but has Done Computers to it and made it available on the internest. Lo! I was originally going to call it ‘The World of the World of Warcraft’, but the Onion beat me to […]

How Interesting —

Saturday was the day of Interesting 08, the second unconference organised by Russell Davies (no T on this boy) at Conway Hall in London. Thirty speakers gave talks on subjects close to their hearts, the only common linking theme that the topics were—and the speakers should be—interesting. Possibly it was the best not-a-conference conference I’ve […]

GameCamp —

Saturday was GameCamp, a one-day cross-disciplinary games conference in east London organised by the Guardian. Trust a broadsheet newspaper to fundamentally misunderstand what people do on a bank-holiday weekend. Anyway, 120 people invaded Sony’s 3Rooms venue in Shoreditch, and I forced my shiny new business card onto as many of them as possible. I have […]

Dogs about towns —

Over at Extenuating Circumstances Dan Hon has already done an excellent job of liveblogging chunks of GaME 07 (Imperial College, yesterday) so I won’t duplicate his effort. I will say that it was a good day, the talks were of variable quality, and the stand-outs—as you’d expect—were David Braben talking about ‘Creating Games for the […]