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Archive for the ‘roleplaying games’ Category

Alas Vegas major arcana complete —

John Coulthart has completed all 22 cards of the major arcana of the Vegas Tarot, which he has been working on since the Kickstarter for my forthcoming RPG Alas Vegas finished at the start of March. What’s more he’s put them all up on his website, with descriptions of the inspirations and influences behind them. It’s […]

Hyper Camp: gaming is an island —

Hudøy is a small island in the Oslo Fjord, about eighty kilometres south of Oslo itself. A five-minute boat-trip from the shore, it lies on the western side of the channel: a low rocky jigsaw-piece measuring about one kilometre by two, covered in light woodland and a collection of wooden buildings of various sizes: meeting-rooms, […]

Viva Alas Vegas —

John Coulthart has delivered more of his amazing artwork for the Alas Vegas major arcana, and I can’t resist showing it off. As with the last set of cards, these aren’t the finished versions, but I am still overjoyed with how they’re turning out. Click through for larger versions:

Baron Munchausen rides again —

Lock up your wine cellars! The Extraordinary Adventures of Baron Munchausen is back in print, thanks to the good works of the Mayan god Chaahk and his representatives in the home counties, Lightning Source print-on-demand. This is a reprint of the second-edition paperback, the so-called ‘Wives and Servants’ edition originally released in 2008, with a couple […]

Headkick —

A week ago I put up a post talking about the just-started Kickstarter campaign for Alas Vegas, my new RPG. I’ve just written a sober description of that week for the Spaaace front-page blog, inviting analysis. But this is my personal blog, so here are some personal opinions. 1. Kickstarter is as addictive as meth, […]

So what have you been working on, James? —

I’ve been working on quite a lot, thanks for asking. My current major project is publicity for the forthcoming Crime Scene game for the Office of Criminal Justice Reform. I designed the game last year, and it’s due to go live in early March. Right now I am writing five blogs for five in-game characters, […]