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Archive for the ‘game design’ Category

Workshop till you drop —

I run a half-day games-design workshop. It started about six years ago as a one-off that transformed into a regular lecturing gig at the University of Westminster, and has become a centre-piece of my games-consultancy portfolio. So far in 2013 I’ve run it for students (quite a lot of students), for corporate clients, at an academic […]

A Spot of Brother —

I spent the day of the GTA V launch playing Brothers, a download-only title created by Swedish film director Josef Fares, developed by Starbreeze Studios and published by 505 Games. It’s a three-hour game that’s won comparisons with Journey and Fable for its story and the emotional response that it evokes. Brothers is the story of […]

The People’s Revolutionary Committee —

Comrades! The People’s Revolutionary Committee is a large-scale sort-of-game, almost a larp, where everybody is gripped by a collective madness and spends a frantic session creating a new culture for the world of games, mostly by eradicating the old one. I created it almost twenty years ago, and have run it at games events and […]

And the winner of the 2013 Diana Jones Award is… —

By the time you read this, you’ll probably know what or who has won the 2013 Diana Jones Award for Excellence in Gaming. I know already, in fact I’ve known for a few weeks because I’m the guy who counts the votes. And while I’m not going to give anything away in case someone sneaks […]

Agricola (other brands of cola are available) —

I host a semi-regular games evening, in which we catch up on modern classics that we should have played years ago. Afterwards I usually send an email round to the group with a summary of what we’ve learned—the overview of Tales of the Arabian Nights 3e a few weeks back was one of them. Here’s another, […]

Viva Alas Vegas —

John Coulthart has delivered more of his amazing artwork for the Alas Vegas major arcana, and I can’t resist showing it off. As with the last set of cards, these aren’t the finished versions, but I am still overjoyed with how they’re turning out. Click through for larger versions:

Baron Munchausen rides again —

Lock up your wine cellars! The Extraordinary Adventures of Baron Munchausen is back in print, thanks to the good works of the Mayan god Chaahk and his representatives in the home counties, Lightning Source print-on-demand. This is a reprint of the second-edition paperback, the so-called ‘Wives and Servants’ edition originally released in 2008, with a couple […]

Good things in small packages —

At Tabletop Day last weekend I picked up a copy of Love Letter by Seiji Kanai, from AEG. If you don’t know it, it’s a lovely little game: just sixteen cards. It’s padded with some tokens and some reference cards, and it comes in an embroidered velvet bag, but it’s basically sixteen cards. Needless to […]

Please help me choose my next book —

It feels like time to write another book, and I’ve got a question for you. I’ve got three projects that I could usefully and quite easily turn into books, and I’m torn between which one to pursue, so I’d like your advice. Which of these would you be interested in reading? Which of these might […]