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	<title>Comments for Cope</title>
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	<link>http://www.spaaace.com/cope</link>
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	<lastBuildDate>Thu, 26 Aug 2010 10:32:20 +0000</lastBuildDate>
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		<title>Comment on Every thing is a play thing by Extenuating Circumstances &#8211; links for 2010-08-26</title>
		<link>http://www.spaaace.com/cope/?p=225&#038;cpage=1#comment-2359</link>
		<dc:creator>Extenuating Circumstances &#8211; links for 2010-08-26</dc:creator>
		<pubDate>Thu, 26 Aug 2010 10:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=225#comment-2359</guid>
		<description>[...] Cope » Every thing is a play thing James has written a frankly partly inspired, partly batshit crazy, partly genius post combining two summer movies: Inception and Toy Story 3 AND worked in trans-media. (tags: jameswallis spaaace cope inception toystory play media) [...]</description>
		<content:encoded><![CDATA[<p>[...] Cope » Every thing is a play thing James has written a frankly partly inspired, partly batshit crazy, partly genius post combining two summer movies: Inception and Toy Story 3 AND worked in trans-media. (tags: jameswallis spaaace cope inception toystory play media) [...]</p>
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		<title>Comment on GameCamp presents BoardGameCamp by Chris M. Dickson</title>
		<link>http://www.spaaace.com/cope/?p=228&#038;cpage=1#comment-2350</link>
		<dc:creator>Chris M. Dickson</dc:creator>
		<pubDate>Wed, 25 Aug 2010 21:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=228#comment-2350</guid>
		<description>Can&#039;t make it, but &lt;a href=&quot;http://chris.dreamwidth.org/9920.html&quot; rel=&quot;nofollow&quot;&gt;I have boosted the signal&lt;/a&gt; and can hope to get interesting people to go and tell me about it. (Admittedly this didn&#039;t work when &lt;a href=&quot;http://chris.dreamwidth.org/7820.html&quot; rel=&quot;nofollow&quot;&gt;I tried it last time&lt;/a&gt;, but it&#039;s still worth trying.)

Very glad it&#039;s happening, in any case!</description>
		<content:encoded><![CDATA[<p>Can&#8217;t make it, but <a href="http://chris.dreamwidth.org/9920.html" rel="nofollow">I have boosted the signal</a> and can hope to get interesting people to go and tell me about it. (Admittedly this didn&#8217;t work when <a href="http://chris.dreamwidth.org/7820.html" rel="nofollow">I tried it last time</a>, but it&#8217;s still worth trying.)</p>
<p>Very glad it&#8217;s happening, in any case!</p>
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		<title>Comment on Every thing is a play thing by Justin Alexander</title>
		<link>http://www.spaaace.com/cope/?p=225&#038;cpage=1#comment-2349</link>
		<dc:creator>Justin Alexander</dc:creator>
		<pubDate>Wed, 25 Aug 2010 20:31:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=225#comment-2349</guid>
		<description>Interesting analysis, but flawed in a few respects.

(1) &quot;—but if Andy had checked the net, he’d have discovered that Jessie, Bullseye and Woody himself are very rare, very collectible, very valuable toys.&quot;

Not necessarily. You can do searches for &quot;Optimus Prime&quot;, discover exactly who he is, and read thousands of words about his history on Wikipedia without ever discovering that rare Optimus Prime figures can be worth hundreds of dollars.

(2) &quot;But Woody is at least fifty years old. ‘Woody’s Round-Up’, the TV series that spawned him, we know from Toy Story 2  ran from 1941-42 and 1946-57. If Andy was six in 1995, the year of the first movie, and had owned Woody from birth, that’s still a minimum of 32 years unaccounted for. What was Woody doing in that time? &quot;

In Toy Story 2 Andy&#039;s mom says that Woody is an old family toy. This explains why he&#039;s not too concerned about the attic: He&#039;s probably been there before, and then been handed down to another member of the family.

It&#039;s certainly possible that he has no memory of this. But it&#039;s equally likely that it never comes up because it simply never comes up.

(3) &quot;there’s very little that links the three together in terms of plot or development or themes&quot;

I would strongly disagree. The three movies represent an essentially complete exploration of the relationship between kids and toys. There&#039;s a strong thematic core to the Toy Story movies.

It&#039;s why I&#039;m suspicious of Toy Story 4. I mean, it&#039;s clearly going to be made. No media corporation in the universe is going to pass up those kinds of profits. But I&#039;m suspicious because it doesn&#039;t seem to me that there&#039;s any new toy-related territory for the film to explore.</description>
		<content:encoded><![CDATA[<p>Interesting analysis, but flawed in a few respects.</p>
<p>(1) &#8220;—but if Andy had checked the net, he’d have discovered that Jessie, Bullseye and Woody himself are very rare, very collectible, very valuable toys.&#8221;</p>
<p>Not necessarily. You can do searches for &#8220;Optimus Prime&#8221;, discover exactly who he is, and read thousands of words about his history on Wikipedia without ever discovering that rare Optimus Prime figures can be worth hundreds of dollars.</p>
<p>(2) &#8220;But Woody is at least fifty years old. ‘Woody’s Round-Up’, the TV series that spawned him, we know from Toy Story 2  ran from 1941-42 and 1946-57. If Andy was six in 1995, the year of the first movie, and had owned Woody from birth, that’s still a minimum of 32 years unaccounted for. What was Woody doing in that time? &#8221;</p>
<p>In Toy Story 2 Andy&#8217;s mom says that Woody is an old family toy. This explains why he&#8217;s not too concerned about the attic: He&#8217;s probably been there before, and then been handed down to another member of the family.</p>
<p>It&#8217;s certainly possible that he has no memory of this. But it&#8217;s equally likely that it never comes up because it simply never comes up.</p>
<p>(3) &#8220;there’s very little that links the three together in terms of plot or development or themes&#8221;</p>
<p>I would strongly disagree. The three movies represent an essentially complete exploration of the relationship between kids and toys. There&#8217;s a strong thematic core to the Toy Story movies.</p>
<p>It&#8217;s why I&#8217;m suspicious of Toy Story 4. I mean, it&#8217;s clearly going to be made. No media corporation in the universe is going to pass up those kinds of profits. But I&#8217;m suspicious because it doesn&#8217;t seem to me that there&#8217;s any new toy-related territory for the film to explore.</p>
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		<title>Comment on I will now shut up about the Cadbury Pocketgame competition for two months at least. by admin</title>
		<link>http://www.spaaace.com/cope/?p=224&#038;cpage=1#comment-2248</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 12 Aug 2010 23:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=224#comment-2248</guid>
		<description>No, that&#039;s the thing--legally you can use movie titles, but you can&#039;t use real actors&#039; names (unless they&#039;re dead. And the name&#039;s not been trademarked posthumously.) The law is weird.</description>
		<content:encoded><![CDATA[<p>No, that&#8217;s the thing&#8211;legally you can use movie titles, but you can&#8217;t use real actors&#8217; names (unless they&#8217;re dead. And the name&#8217;s not been trademarked posthumously.) The law is weird.</p>
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		<title>Comment on I will now shut up about the Cadbury Pocketgame competition for two months at least. by Ryan</title>
		<link>http://www.spaaace.com/cope/?p=224&#038;cpage=1#comment-2247</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 12 Aug 2010 23:10:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=224#comment-2247</guid>
		<description>but are movie titles even copyrightable?</description>
		<content:encoded><![CDATA[<p>but are movie titles even copyrightable?</p>
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		<title>Comment on I will now shut up about the Cadbury Pocketgame competition for two months at least. by admin</title>
		<link>http://www.spaaace.com/cope/?p=224&#038;cpage=1#comment-2246</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 12 Aug 2010 22:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=224#comment-2246</guid>
		<description>I&#039;ve tried it all different ways, and every time it boils down to: with real movie titles, only real actors&#039; names feel right. Everything else seems hokey. And it doesn&#039;t work at all without the real movie titles.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried it all different ways, and every time it boils down to: with real movie titles, only real actors&#8217; names feel right. Everything else seems hokey. And it doesn&#8217;t work at all without the real movie titles.</p>
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		<title>Comment on I will now shut up about the Cadbury Pocketgame competition for two months at least. by Ryan</title>
		<link>http://www.spaaace.com/cope/?p=224&#038;cpage=1#comment-2244</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 12 Aug 2010 22:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=224#comment-2244</guid>
		<description>A quick note about High Concept. It sounds like a great game, and my cube mate had a solution to your real actors issue: swap names around (within similar groups of actors) i.e. Jennifer Lohan &amp; Lindsay Aniston</description>
		<content:encoded><![CDATA[<p>A quick note about High Concept. It sounds like a great game, and my cube mate had a solution to your real actors issue: swap names around (within similar groups of actors) i.e. Jennifer Lohan &amp; Lindsay Aniston</p>
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		<title>Comment on Pocket Games redux by admin</title>
		<link>http://www.spaaace.com/cope/?p=216&#038;cpage=1#comment-2096</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 31 Jul 2010 23:17:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=216#comment-2096</guid>
		<description>Whoah--I&#039;d never heard of Neppis but it sounds excellent. I particularly like the drinking variant and will introduce that to Flick Racer as soon as possible.</description>
		<content:encoded><![CDATA[<p>Whoah&#8211;I&#8217;d never heard of Neppis but it sounds excellent. I particularly like the drinking variant and will introduce that to Flick Racer as soon as possible.</p>
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		<title>Comment on Pocket Games redux by Sulka</title>
		<link>http://www.spaaace.com/cope/?p=216&#038;cpage=1#comment-2047</link>
		<dc:creator>Sulka</dc:creator>
		<pubDate>Thu, 29 Jul 2010 16:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=216#comment-2047</guid>
		<description>Ah. You&#039;ve invented a tactical version of a game we call Neppis in Finland. See here: http://en.wikipedia.org/wiki/Neppis

We usually go round the track 3 times to find the winner.

This also makes for a very good drinking game! Have a sip every time you crash, and a quaff each time you pass the start/finish line.</description>
		<content:encoded><![CDATA[<p>Ah. You&#8217;ve invented a tactical version of a game we call Neppis in Finland. See here: <a href="http://en.wikipedia.org/wiki/Neppis" rel="nofollow">http://en.wikipedia.org/wiki/Neppis</a></p>
<p>We usually go round the track 3 times to find the winner.</p>
<p>This also makes for a very good drinking game! Have a sip every time you crash, and a quaff each time you pass the start/finish line.</p>
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		<title>Comment on Pocket Games redux by Simon Proctor</title>
		<link>http://www.spaaace.com/cope/?p=216&#038;cpage=1#comment-2042</link>
		<dc:creator>Simon Proctor</dc:creator>
		<pubDate>Thu, 29 Jul 2010 10:54:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.spaaace.com/cope/?p=216#comment-2042</guid>
		<description>I wanted to give an additional vote for Jenson Button but it didn&#039;t let me. Nice simple yet fun looking game.</description>
		<content:encoded><![CDATA[<p>I wanted to give an additional vote for Jenson Button but it didn&#8217;t let me. Nice simple yet fun looking game.</p>
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