The text that made up my Interesting 08 talk ‘Brave n00b World’ was part of a much longer document that I’ve been working on for a while. I’m not sure it’s ready for primetime—I’m not sure it’s ready for anything—but to catch the tide of interest in the video, here’s the first part of it. This [...]
Filed under: environment, fantasy, game design, game philosophy, geek culture, geophysics, humour, mmorpg, playfulness, real world, science, world of warcraft on June 30th, 2008 | 76 Comments »
Magnum Opus Press is proud to announce that it has signed contracts with Mongoose Publishing Ltd to release new editions of the renowned classic RPGs Dragon Warriors and The Extraordinary Adventures of Baron Munchaunsen, as well as other properties to be announced in the future. The games will be released under Mongoose’s Flaming Cobra imprint, [...]
Filed under: Uncategorized on June 30th, 2008 | 2 Comments »
I promise, this is the final Interesting 08 post for a while. But look, ma! I’m in the Guardian!
Filed under: Uncategorized on June 28th, 2008 | No Comments »
Roo Reynolds, the man behind Lego is Full of Win, not only videoed my presentation ‘Brave n00b World’ at Interesting 08 but has Done Computers to it and made it available on the internest. Lo! I was originally going to call it ‘The World of the World of Warcraft’, but the Onion beat me to [...]
Filed under: conference, convention, fantasy, game design, game philosophy, geophysics, humour, mmorpg, playfulness, science, world of warcraft on June 25th, 2008 | 18 Comments »
Saturday was the day of Interesting 08, the second unconference organised by Russell Davies (no T on this boy) at Conway Hall in London. Thirty speakers gave talks on subjects close to their hearts, the only common linking theme that the topics were—and the speakers should be—interesting. Possibly it was the best not-a-conference conference I’ve [...]
Filed under: blogosphere, conference, geek culture, play, playfulness, world of warcraft on June 23rd, 2008 | 10 Comments »