Cope is the weblog of James Wallis, director of Spaaace the game consultancy.
This is where he unloads about whatever’s been preoccupying him on the subjects of games, games design, games culture, interactivity, media and malarky lately. Much of it is likely to be about narrative and storytelling in games, a subject on which he is a bit of an expert, or at least he talks about it a lot.
You are welcome to weigh in.
Formatting, images and some links are screwy thanks to a particularly nasty PHP hack and its repercussions. The damage is slowly being tidied up.
If you want alerts of when new entries go live, follow James on Twitter at @jameswallis